There are some heroes that are really op in the right hands and yes they are really hard to dominate but it's a fact that io and es played by the best supports are really op.
Earth Spirit v6.82 vs v7.06
Boulder Smash
-Damage rescaled from 125 on each levels to 50/100/150/200
-Reduced Boulder Smash travel speed from 1200 to 900.
-Unit targeting now only selects units.
-Point targeting now knocks back the closest Remnant within 200 radius in the direction selected. The cooldown for Boulder Smash will not reset unless a unit is struck.
-Reduced Boulder Smash damage/stun radius and stone search radius from 200 to 160.
Rolling Boulder
-Increased base damage from 90 to 100.
-Reduced Rolling Boulder slow duration from 1.4/1.6/1.8/2 to 0.8/1.2/1.6/2.
-No longer does an additional 45 damage when used with a Stone Remnant.
-No longer reduces attack speed by 80 for 2 seconds.
Geomagnetic Grip
-Reduced damage from 50/125/200/275 to 50/100/150/200.
-Increased mana cost from 75 to 100.
-Reduced pull speed on allies from 1000 to 600.
-Geomagnetic Grip no longer can target allied heroes.
-Fixed Geomagnetic Grip being able to pull you out of Duel, Black Hole and Chronosphere.
Magnetize
-Increased Magnetize search radius from 300 to 400.
-Magnetize can now be dispelled.
-Increased Magnetize cooldown from 80 on each level to 100/90/80.
Stone Remnant
-Reduced cast range from 1400 to 1100.
Enchant Remnant AGHS UPGRADE
-Reduced Enchant Remnant cast range from 600 to 125.
Other changes:
-Increased strength gain from 2.9 to 3.2.
-Reduced intelligence gain from 2.4 to 2.1.
-Reduced base movement speed from 295 to 290.
-Reduced base health regeneration from 0.25 to 0.
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This hero recieves nothing but nerf since 6.82 version of dota but still manage to get a
fucking91% winrate in 11 matches in the recent Starladder.Do you think Earth Spirit gonna get his another nerf?