How about we get a consumable aghs for everyone instead, maybe like buy a 2000 gold recipe and you consume your aghs but lose the stats
Spectre = illusions has dispersion and desolate pierces through BKB
I like chaos in the meta lul
Arc Warden : 6.86 except copy divine, gem.
Medusa : Stonegaze also add bonus for magical attack too.
BH : After his using item, chance to continue his invisible is 50%
Brood : Her Ultimate Unpurgable and has aura with her allies in 900 radius.
Death Prophet : Exorcism has twice numbers of ghosts.
Io : Overcharge do damages same as hp io loss, do magical attack, not penetrate bkb.
Terrorblade : Sunder cooldown reduce twice and can use while disabled.
Riki : Blink Strike do pure attack and penetrate bkb
PA : Blur effects her allies in 900 radius but half of effect, can toggled for team/herself.
axe: doubles any damage output he deals by some form of return (in order to buff blademail and counter helix at the same time, his current aghs is kinda shit), instead of 2.0x it can be rebalanced to a lower value if too broken
legion: any buff or debuff placed on legion or duel target by heroes who are not duel pariticipants during the duel is applied AFTER THE DUEL ENDS, if possible, no damage resistance from other heroes anymore, this means your duel opponent can still bash you, but the enemy can't hex you, the only spells that'd go through this and still mess up one or both targets are black hole and chrono
@JDF8
With a comment like that, I don't quite get whether you think the axe aghs idea is too stupid or too good, though I suspect the former. Also added a LC aghs idea that kinda makes more sense in a way.
u will 100-0 any carry at any point in the game, so it is impossible for them to farm alone ever lest u be blink blademail called and die instantly
Yeah, that's why I said 2.0x modifier might be too much to begin with, also would make the hero kind of a lategame monster anti carry (and he was already buffed to be capable of providing huge dps lategame with blademail rebalance patch). But very few heroes have an aghs they make every game, I think making aghs do more than buff your non-scaling ultimate would be better for the hero anyway. Maybe something like a 1.3x modifier instead of 2.0 would be more fair, and still place the item on the "should I get this, or something that provides different utility" aghs list.
Sniper: ult global range.
Mirana: global range arrow.
Earth Shaker: gain instakilling building skill with 5 minutes cooldown.
Silencer: gain his nasty old aura.
SS: his remnant attracting projectile
Wyvern: permanent flying
Medusa: insta petrify ult.
Tinker: zero mana, cast time, and cooldown ult.
Phantom lancer: gain one permanent illusion with 0 atk dmg.
That Clinkz one sounds pretty bad. I'd rather buy HotD if I wanted a neutral ability that badly.
Antimage would actually ruin dotes. 100% magic resistance are you serious OP?
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dk: autoattacks in ult apply the breathe fire debuff, ult lvl increased by 1. lvl 4 dragon gains 1 hp regen per armor point
ember spirit: gains 30% cleave and a 15% chance 200% crit, consumable (no stats)
slark: essence shift can be activated to double the agi bonus for 3 seconds (30 second CD). essence shift now applies a 3% damage reduction, stacks up to 40% (silver edge-type, not anchor smash)
phantom lancer: full hp W illusion lasts 15 seconds, activate ult to switch place with any 1 illusion within 1200 range, 15 second cd, .3 second cast point
lycan: ult is instant, can crit on buildings
sniper: assassinate gains a 300% crit and explodes into a shrapnel
troll: each stack of fervor gives +10% damage during battle trance, trance cd reduced to 25s
CK: phantasm is guaranteed the maximum illusions. in addition, 2 0% damage 100% damage taken illusions spawn
OD: 8 int is stolen from every person hit by sanity's eclipse OR clumped heroes take damage from each imprisonment and imprison damage increased to 500 (ult still imprisons people in both versions)
riki: backstab damage is doubled during ult, enemies inside the ult are slowed 15% per time hit (stacking)
clinkz: gains the ability of the last neutral eaten, eating a no-skill creep preserves previous skills
gyrocopter: sidegunner gains 50% of gyrocopter's attack speed, prioritizes heroes over creeps
TA: psionic trap reduces armor by 5-10 (charges like the MS slow), TA gains 20% ms and attack speed hitting units affected by trap a la curse of avernus
underlord: activating ult creates a 900 range aura on ur hero that increases ms and ias by 50% for 5 seconds, ult delay reduced by 1 second
pa: ult can be activated for a guaranteed crit, 30 second CD. blink strike now has 2 charges
antimage: spell shield bonus doubled, activate for 6s magic immunity
thoughts?