QW is gonna have a hard time against anyone with decent base damage and last hit mechanics, pretty much impossible to last hit consistently before you get your phase boots.
With QE it's easier to last hit since his right clicks deal much more dmg. However, he still gets bullied by ranged dominant heroes: OD, Viper, TA, Razor and, to some extent, Bloodseeker.
Edit: Silencer is annoying as fuck to play against, but doesn't counter you that hard.
How about some hard beefy heroes like DK, Slardar and Night Stalker who probably get bracer, stout shield and tread?
Invoker is not really someone you bully out of lane. (except Sniper)
Any other hero gets punished if they try to get too close. Its more of a breakeven/farm lane. Call in for ganks if you want him dead, solo killing an Invoker is really tough.
I forgot about Ns, yeah, he pretty much destroys you by the first night (2 nukes + silence + couple of rightclicks an you're dead). Kunkka is annoying to play against as well and he might solo kill you if you're out of position and he's 6 by nighttime. About DK, Slardar and other tanky heroes he will do just fine. You can still bully them with your forge spirits active in case you're playing QE and you can drain them out of mana if QW.
Sniper out ranged him easily and pushes him out with headshots. Viper maybe as he rapes everyone mid.
Really though invoker is one of those heroes who is infinitely flexible and not directly countered or a direct counter to anything. Most of the time winning vs him is as simple as who plays better that match.
you might out cs a good invoker if you have a strong laning hero but there is no direct counter to a good invoker without a gank
he is a broken hero with the most potential on a good player (new meta broken hero - tinker)
http://www.twitch.tv/iceiceice/b/402013524?t=3h18m35s
solo killing that guy should be nearly impossible when both sides play correctly.
Trading farm is generally best outcome you can get without some support rotating (and even then, diving t1 tower is pretty damn hard, because if you get too close and take aggro, he just coldsnaps and tower will fuck you).
Only real counters are harbringer (OD) and lone druid, both of which can zone him out (well played meepo or panda stands a chance I guess). This ofcourse assumes that both sides play correctly.
meepo doesn't stand a chance what so ever vs wex invoker. even exort is not easy to deal with.
exort voker works surprisingly good vs viper too.
Nobody said Viper ?
Whenever they pick Invo, if feel to counter him, i pick Viper and go 2-3. That will grant you a huge lane control if you can deny his creeps. If you want to kill him, which is very hard if he is pro, you can have your Q but he will be invisible right after you cast your ulti on him. So nevermind killing him, giving him no farm will also work.
Your 2 can harass him and you can kill creeps.
Your 3 protects you from his spells.
you can't really kill invoker with meepo unless he makes a huge blunder. especially because he easily messes up your poofs.
I played the matchup quite a few times, it's not fun.
I play a strong viper but good invokers will still do well cs wise. Viper is great for kiting melee heroes / heroes with no escape
Invoker especially q+w can really mess viper up
How is that everybody thinks it's normal that a hero can almost not be outlaned 1v1, has huge team fight presence and scales well througout the whole game? If they'd just finally really nerf that cold snap....
Nyx, Weaver, Bloodseeker, Balanar, OD, Pugna, Clinkz, Rubick, Batrider, Drow, Brood, Earth Spirit, Ember Spirit, Storm Spirit, Lanaya, Enchantress, Morphling, Puck, Windrunner, Silencer, Doom, Akasha, Kunkka, Centaur, Huskar, Timbersaw, Bristleback, Mirana, Sniper, Zeus, Dragonus, Pudge, Magnus, Razor, Viper, Lion, Death Prophet.
Ask me if you want to know more
"How is that everybody thinks it's normal that a hero can almost not be outlaned 1v1, has huge team fight presence and scales well througout the whole game? If they'd just finally really nerf that cold snap...."
Cus I don't think we're saying that, what we're saying is you probably can't kill him, but he probably won't kill you either, you just fight to a break even and then ganking/rune control/your other lanes will determine outcome.
It's also highly dependent on invoker's skill. If you play better you will win. I don't panic seeing invoker mid, most are not experts with him. Much rather face him than viper, sniper, ta.
@xan u litteraly can't do shit vs meepo he has best time in his life
u start with pms get pulled tangos invoker has 40 base damage and hits for nothing
u get ur lvl 3 u farm jungle+lane
u outlevel invoker by 3 lvls at minute 7
not to mention u also get every single rune cuz u can singlehandedly poof away full creepwave and then take them on ez
mate if there is a hero I know how to play that would be meepo.
you won't win a lane vs wex invoker.
and there is no way in hell you can out level him by 3 levels by minute 7, it's just a horribly gross exaggeration.
Yea, how is one meepo supposed to go farm jungle and get you multiple levels in ~4 minutes? He's going to kill like one or two camps then need to go heal.
u kill 1 camp then inbetween u stack big one
u also stack big camp with main meepo after pushing out waves (ofc this only works on radiant)
it works for dire as well. stacking big camp and farming small one nearby.
killing big camp stacked 3/4 times will net you around one level advantage. and you kill them after you hit 7th.
But how do you actually kill a stacked camp? Poof em to death? 12 sec cd, does 160 dmg for one meepo, I still don't really get how 1 meepo clears enough jungle to get you a big level advantage.
"and you kill them after you hit 7th."
ok but that's not going to be a 3 level advantage by min 7, more like a one level by min 7 or 8?
yeah but it takes much more time cuz camp is further away
2 poofs at level 5 takes 1/3 of camp health u do that 3 times and its gone
and usualy when u play meepo mid people stack jungle for u too
There's no way in hell anyone is stacking jungle in my games, they won't even stack ancients even if I dominate a creep and ask them to cus I'm preoccupied.
how the fuck do u lane against forge spirits?
i fuckin lost as OD. I mean, we had equal farm, but since i didn't win the lane as OD against invoker, technically i lost. YES IM ASHAMED. but i had no clue what to do, if i'd cast astral, he'd cold snap and his forge bitch would hit me dealing lots of dmg. not to mention he could have like 100% uptime on that thing, and it took like 8 hits for me to kill it.
I guess, i could have won earlier a lot better, i mean i managed to deny a lot but i should have been more dominant. better lane control so i'd have a better position to astral. but the moment his forge spirits came into play, i had no clue.
Por favor, se conecte para postar comentários.
Who do you think is the counter of invoker mid lane? both QW and QE.