ShrapnelQ
Shrapnel

ABILITY:Point Target

DAMAGE TYPE:Magical

PIERCES SPELL IMMUNITY:No

DISPELLABLE:Cannot be dispelled

Consumes a charge to launch a ball of shrapnel that showers the target area in explosive pellets. Enemies are subject to damage and slowed movement. Reveals the targeted area. Shrapnel charges restore every 40 seconds.

Damage is dealt 11 times, immediately at spell effect then every second.

Does not damage buildings.

Provides vision in the targeted area.

MOVEMENT SLOW: -15% / -20% / -25% / -30%
RADIUS: 450
DAMAGE: 15 / 35 / 55 / 75
DURATION: 10.0
CAST POINT 0.3s
Cooldown icon0
Mana icon50
Kardel's modular rifle also fires incendiary rounds, useful for assaulting entrenched locations.
Headshot
Headshot

ABILITY:Passive

DAMAGE TYPE:Physical

PIERCES SPELL IMMUNITY:No

Sniper increases his accuracy, giving him a chance to deal extra damage and briefly stop the movements of his enemies.

Works on allied creeps.

DAMAGE: 30 / 60 / 90 / 120
CHANCE: 40%
KNOCKBACK DISTANCE: 10
Taking potshots at steepstalkers in his childhood has been thoroughly refined into perfect leads on enemy combatants.
Take AimE
Take Aim

ABILITY:No Target

DISPELLABLE:Yes

Extends the attack range of Sniper's rifle. Can be activated to double the attack range bonus for 1 attack.

BONUS RANGE: 100 / 200 / 300 / 400
CAST POINT 0s
Cooldown icon9 / 8 / 7 / 6
Mana icon30
Kardel always takes it upon himself to stay as far from harm as he can while still performing his role - taking perfect aim.
AssassinateR
Assassinate

ABILITY:Unit Target

AFFECTS:Enemy Units

DAMAGE TYPE:Magical

DISPELLABLE:Cannot be dispelled

Sniper locks onto a target enemy unit and, after a short aiming duration, fires a devastating shot that deals damage at long range and mini-stuns the target.

Upgradable by Aghanim's Scepter.

Melhoria da Aghanim: Turns Assassinate into a ground target AoE ability, that after the channel period launches a critical strike and procs headshot on units in the AoE. Only affects visible heroes.

Crosshair effect is only visible to allies.

Invisibility doesn't disjoint the projectile.

Interrupts channeling spell, including on Spell Immune units.

DAMAGE: 320 / 485 / 650
RANGE: 3000
AIM DURATION: 2.0
SCEPTER RADIUS: 400
SCEPTER CRITICAL DAMAGE: 280%
CAST POINT 2s
Cooldown icon20 / 15 / 10
Mana icon175 / 225 / 275
In order to fulfill the prophecy and return to his home town, Kardel must make another shot as perfect as the one on the day of his ancient test.

Última Atualização

Talentos do herói
Árvore de talentos
+6 Shrapnel Charges
25
+125 Attack Range
-1.5s Assassinate Cast Time
20
+35 Knockback Distance Headshot
+20% Shrapnel Slow
15
+40 Attack Speed
+20 Damage
10
25% Cooldown Reduction
Atributos do herói
ForçaAgilidadeInteligência
19 +1.721 +3.115 +2.6
Velocidade de Movimento285
Alcance de visão1800/1400
Armadura1.94
Tempo de ataque base1.7
Dano36 - 42
Ponto de ataque0.17