Sticky NapalmQ
Sticky Napalm

ABILITY:Point Target

PIERCES SPELL IMMUNITY:No

DISPELLABLE:Yes

Drenches an area in sticky oil, amplifying damage from Batrider's attacks and abilities and slowing the movement speed and turn rate of enemies in the area. Additional casts of Sticky Napalm continue to increase damage, up to [10, 10, 10, 10] stacks. The extra damage is halved against creeps.

All damage from Batrider gets amplified, except for Radiance, Orb of Venom, Urn of Shadows, and Spirit Vessel.

Sticky napalm does not require turning to cast.

EXTRA DAMAGE: 10 / 15 / 20 / 25
RADIUS: 375
DURATION: 8
MOVEMENT SLOW: -2% / -4% / -6% / -8%
TURN RATE SLOW: -40% / -50% / -60% / -70%
CAST POINT 0s
Cooldown icon3
Mana icon20
It's not uncommon to hear the Rider cackle while he increases the flammability of his opponents.
FlamebreakW
Flamebreak

ABILITY:Point Target

DAMAGE TYPE:Magical

PIERCES SPELL IMMUNITY:No

DISPELLABLE:Yes

Hurls an explosive cocktail that explodes when it reaches the target location, knocking back, and dealing damage over time to enemies in the area.

IMPACT DAMAGE: 30 / 60 / 90 / 120
DAMAGE PER SECOND: 20
BURN DURATION: 2 / 4 / 6 / 8
TOTAL DAMAGE: 70 / 140 / 210 / 280
RADIUS: 500
CAST POINT 0.2s
Cooldown icon18 / 17 / 16 / 15
Mana icon110 / 120 / 130 / 140
A molotov cocktail is the weapon of choice for Batrider.
FireflyE
Firefly

ABILITY:No Target

DAMAGE TYPE:Magical

PIERCES SPELL IMMUNITY:No

DISPELLABLE:Cannot be dispelled

Batrider takes to the skies, laying down a trail of flames from the air. The fire damages any enemies it touches, and destroys trees below Batrider. Batrider has bonus day/night vision while Firefly is active.

During this the Batrider can fly above units, trees and impassable terrain.

If duration ends when above impassable terrain, the Batrider can get stuck.

The trail persists through Batrider's death.

DAMAGE PER SECOND: 10 / 30 / 50 / 70
MOVEMENT SPEED: 4% / 7% / 10% / 13%
RADIUS: 200
DURATION: 15.0
BONUS VISION: 200 / 400 / 600 / 800
CAST POINT 0s
Cooldown icon40 / 38 / 36 / 34
Mana icon125
When an enemy escapes into the Yama Raskav Jungle, most would cut through the brush to find the fugitive. Batrider just chooses to destroy the jungle along with his foes.
Flaming LassoR
Flaming Lasso

ABILITY:Unit Target

AFFECTS:Enemy Units

DAMAGE TYPE:Magical

PIERCES SPELL IMMUNITY:Yes

DISPELLABLE:Strong Dispels Only

Lassoes an enemy and drags them in Batrider's wake. Victims cannot be dragged over impassable terrain. Dragged units cannot move, attack, or use abilities. Teleporting or blinking will break the lasso.

Melhoria da Aghanim: Flaming Lasso grabs both its target, as well as the target's nearest allied hero within range. The secondary target is tethered to the first.

Killing the target or the Batrider will break the lasso before its expiration.

If Batrider moves more than 400 units in 0.05 seconds the lasso breaks.

Batrider cannot attack while using Flaming Lasso.

DURATION: 3.0 / 3.5 / 4.0
SCEPTER TETHER RANGE: 550
DAMAGE PER SECOND: 20 / 40 / 60
CAST POINT 0.2s
Cooldown icon100 / 90 / 80
Mana icon225
Few dare to ask to ride on the bat, as Batrider gives them free of charge.

Última Atualização

Talentos do herói
Árvore de talentos
-10s Flamebreak Cooldown
25
+6.5s Firefly Duration
+25 Movement Speed
20
12% Cooldown Reduction
+250 Health
15
+5 Sticky Napalm Damage
+4 Armor
10
+5% Spell Amplification
Atributos do herói
ForçaAgilidadeInteligência
28 +2.915 +1.822 +2.9
Velocidade de Movimento290
Alcance de visão1200/800
Armadura2.1
Tempo de ataque base1.7
Dano38 - 42
Ponto de ataque0.3

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