QuasQ
Quas

Comportamento: No Target

Allows manipulation of ice elements and grants a permanent strength bonus. Each Quas instance provides increased health regeneration.

Invoker can only have 3 of any instance.

HP REGEN PER INSTANCE: 1 / 2 / 3 / 4 / 5 / 6 / 7
BONUS STRENGTH: 2 / 4 / 6 / 8 / 10 / 12 / 14
Cooldown icon0
Mana icon0
WexW
Wex

Comportamento: No Target

Allows manipulation of storm elements and grants a permanent agility bonus. Each Wex instance provides increased attack speed and movement speed.

Invoker can only have 3 of any instance.

ATTACK SPEED PER INSTANCE: 2 / 4 / 6 / 8 / 10 / 12 / 14
MOVE SPEED PER INSTANCE: 1% / 2% / 3% / 4% / 5% / 6% / 7%
BONUS AGILITY: 2 / 4 / 6 / 8 / 10 / 12 / 14
Cooldown icon0
Mana icon0
ExortE
Exort

Comportamento: No Target

Allows manipulation of fire elements and grants a permanent intelligence bonus. Each Exort instance provides increased attack damage.

Invoker can only have 3 of any instance.

DAMAGE PER INSTANCE: 3 / 6 / 9 / 12 / 15 / 18 / 21
BONUS INTELLIGENCE: 2 / 4 / 6 / 8 / 10 / 12 / 14
Cooldown icon0
Mana icon0
InvokeR
Invoke

Comportamento: No Target

Combines the properties of the elements currently being manipulated to create a new spell for Invoker to use. Click the help button to see the list of possible spells.

Upgradable by Aghanim's Scepter.

Melhoria da Aghanim: Decreases cooldown and removes mana cost from Invoke. Adds one level to the stats provided by Quas, Wex, and Exort on all Invoked spells.

The arrangement of instances does not matter.

Invoke's cooldown is not triggered if the only effect is to swap the positions of existing spells.

MAX SPELLS: 2
SCEPTER COOLDOWN: 16 / 8 / 4 / 2
SCEPTER MANA COST: 0
Cooldown icon22 17 12 5
Mana icon20 40 60 80
Cold SnapY
Cold Snap

Comportamento: Unit Target

Afeta: Enemy Units

Tipo de dano: Magical

Penetra imunidade a magias: No

Invoker draws the heat from an enemy, chilling them to their very core for a duration based on the level of Quas. The enemy will take damage and be briefly frozen. Further damage taken in this state will freeze the enemy again, dealing bonus damage. The enemy can only be frozen so often, but the freeze cooldown decreases based on the level of Quas.

The freeze stun only triggers on damage greater than 10 after reductions.

COLD SNAP DURATION (QUAS): 3.0 / 3.5 / 4.0 / 4.5 / 5.0 / 5.5 / 6.0 / 6.5
FREEZE DURATION: 0.4
FREEZE COOLDOWN (QUAS): 0.77 / 0.74 / 0.71 / 0.69 / 0.66 / 0.63 / 0.6 / 0.57
FREEZE DAMAGE (QUAS): 7 / 14 / 21 / 28 / 35 / 42 / 49 / 56
CAST POINT 0.05s
Cooldown icon20
Mana icon100
Ghost WalkV
Ghost Walk

Comportamento: No Target

Penetra imunidade a magias: No

Invoker manipulates the ice and electrical energies around him, rendering his body invisible. The elemental imbalance created as a consequence slows nearby enemies based on the level of Quas, and slows Invoker as well based on the level of Wex.

The slow effect does not work on Spell Immune enemies.

DURATION: 100.0
RADIUS: 400
ENEMY SLOW (QUAS): -20% / -25% / -30% / -35% / -40% / -45% / -50% / -55%
SELF SPEED (WEX): 30% / 20% / 10% / 0% / 10% / 20% / 30% / 40%
CAST POINT 0.05s
Cooldown icon45
Mana icon200
TornadoX
Tornado

Comportamento: Point Target

Tipo de dano: Magical

Penetra imunidade a magias: No

Unleashes a fast moving tornado that picks up enemy units in its path, suspending them helplessly in the air shortly before allowing them to plummet to their doom. Travels further based on the level of Wex. Holds enemies in the air for a duration based on the level of Quas. Deals base damage plus added damage based on levels in Wex.

Units are invulnerable while affected by Tornado, and the damage is dealt when landing.

TRAVEL DISTANCE (WEX): 800 / 1200 / 1600 / 2000 / 2400 / 2800 / 3200 / 3600
RADIUS: 200
LIFT TIME (QUAS): 0.8 / 1.1 / 1.4 / 1.7 / 2.0 / 2.3 / 2.6 / 2.9
BASE DAMAGE: 70.0
ADDED DAMAGE (WEX): 45 / 90 / 135 / 180 / 225 / 270 / 315 / 360
CAST POINT 0.05s
Cooldown icon30
Mana icon150
EMPC
EMP

Comportamento: Point Target

Tipo de dano: Pure

Penetra imunidade a magias: No

Invoker builds up a charge of electromagnetic energy at a targeted location which automatically detonates after 2.9 seconds. The detonation covers an area, draining mana based on the level of Wex. Deals damage for each point of mana drained. If EMP drains mana from an enemy hero, Invoker gains 50% of the mana drained.

Will not affect cycloned units (Tornado or Eul's Scepter of Divinity).

CHARGE TIME: 2.9
RADIUS: 675
MAX MANA BURNED (WEX): 100 / 175 / 250 / 325 / 400 / 475 / 550 / 625
BURN DAMAGE: 50%
CAST POINT 0.05s
Cooldown icon30
Mana icon125
AlacrityZ
Alacrity

Comportamento: Unit Target

Afeta: Allied Units

Penetra imunidade a magias: Yes

Invoker infuses an ally with an immense surge of energy, increasing their attack speed based on the level of Wex and their damage based on the level of Exort.

BONUS ATTACK SPEED (WEX): 10 / 25 / 40 / 55 / 70 / 85 / 100 / 115
BONUS DAMAGE (EXORT): 10 / 25 / 40 / 55 / 70 / 85 / 100 / 115
DURATION: 9.0
CAST POINT 0.05s
Cooldown icon15
Mana icon45
Chaos MeteorD
Chaos Meteor

Comportamento: Point Target

Tipo de dano: Magical

Penetra imunidade a magias: No

Invoker pulls a flaming meteor from space onto the targeted location. Upon landing, the meteor rolls forward, constantly dealing damage based on the level of Exort, and rolling further based on the level of Wex. Units hit by the meteor will also be set on fire for a short time, receiving additional damage based on the level of Exort.

Deals main damage to enemy units under meteor every 0.5 seconds and burns enemies for smaller damage over 3 seconds.

The meteor moves at a speed of 300.

IMPACT DELAY: 1.3
RADIUS: 275
TRAVEL DISTANCE (WEX): 465 / 615 / 780 / 930 / 1095 / 1245 / 1410 / 1575
CONTACT DAMAGE TICK: 0.5
CONTACT DAMAGE (EXORT): 57.5 / 75.0 / 92.5 / 110.0 / 127.5 / 145.0 / 162.5 / 180.0
BURN DURATION: 3.0
BURN DAMAGE PER SECOND (EXORT): 11.5 / 15.0 / 18.5 / 22.0 / 25.5 / 29.0 / 32.5 / 36.0
CAST POINT 0.05s
Cooldown icon55
Mana icon200
Sun StrikeT
Sun Strike

Comportamento: Point Target

Tipo de dano: Pure

Penetra imunidade a magias: Yes

Sends a catastrophic ray of fierce energy from the sun at any targeted location, incinerating all enemies standing beneath it once it reaches the earth. Deals damage based on the level of Exort, however this damage is spread evenly over all enemies hit.

Gives vision of the target area before the strike.

Invoker gains experience with kills made from Sun Strike, even if made from outside of experience range.

DELAY: 1.7
RADIUS: 175
DAMAGE (EXORT): 100.0 / 162.5 / 225.0 / 287.5 / 350.0 / 412.5 / 475.0 / 537.5
CAST POINT 0.05s
Cooldown icon25
Mana icon175
Forge SpiritF
Forge Spirit

Comportamento: No Target

Penetra imunidade a magias: No

Invoker forges a spirit embodying the strength of fire and fortitude of ice. Damage, mana, and armor are based on the level of Exort while attack range, health, and duration are based on the level of Quas. The elemental's scorching attack is capable of melting the armor of enemy heroes. If both Quas and Exort are level 4 or higher, Invoker will create two spirits instead of one.

Casting this abiliy will replace currently summoned Forged Spirits.

DAMAGE (EXORT): 22 / 32 / 42 / 52 / 62 / 72 / 82 / 92
MANA (EXORT): 100 / 150 / 200 / 250 / 300 / 350 / 400 / 450
ARMOR (EXORT): 0 / 1 / 2 / 3 / 4 / 5 / 6 / 7
ATTACK RANGE (QUAS): 300 / 365 / 430 / 495 / 560 / 625 / 690 / 755
HEALTH (QUAS): 300 / 400 / 500 / 600 / 700 / 800 / 900 / 1000
DURATION (QUAS): 20 / 30 / 40 / 50 / 60 / 70 / 80 / 90
CAST POINT 0.05s
Cooldown icon30
Mana icon75
Ice WallG
Ice Wall

Comportamento: No Target

Tipo de dano: Magical

Penetra imunidade a magias: No

Generates a wall of solid ice directly in front of Invoker for a duration based on the level of Quas. The bitter cold emanating from it greatly slows nearby enemies based on the level of Quas and deals damage each second based on the level of Exort.

The slow will still affect Spell Immune enemies if their spell immunity was created after being affected by Ice Wall.

WALL DURATION (QUAS): 3.0 / 4.5 / 6.0 / 7.5 / 9.0 / 10.5 / 12.0 / 13.5
MOVEMENT SLOW (QUAS): -20% / -40% / -60% / -80% / -100% / -120% / -140% / -160%
SLOW DURATION: 2.0
DAMAGE PER SECOND (EXORT): 6 / 12 / 18 / 24 / 30 / 36 / 42 / 48
CAST POINT 0.05s
Cooldown icon25
Mana icon175
Deafening BlastB
Deafening Blast

Comportamento: Point Target

Tipo de dano: Magical

Penetra imunidade a magias: No

Invoker unleashes a mighty sonic wave in front of him, dealing damage to any enemy unit it collides with based on the level of Exort. The sheer impact from the blast is enough to knock those enemy units back for a duration based on the level of Quas, then disarm their attacks for a duration based on the level of Wex.

If Quas, Wex, and Exort are all at max level, Deafening Blast becomes a non-targetable circular wave released in every direction around Invoker.

TRAVEL DISTANCE: 1000
DAMAGE (EXORT): 40 / 80 / 120 / 160 / 200 / 240 / 280 / 320
KNOCKBACK DURATION (QUAS): 0.25 / 0.5 / 0.75 / 1.0 / 1.25 / 1.5 / 1.75 / 2.0
DISARM DURATION (WEX): 1.25 / 2.0 / 2.75 / 3.5 / 4.25 / 5.0 / 5.75 / 6.5
CAST POINT 0.05s
Cooldown icon40
Mana icon300
Attribute Bonus
Attribute Bonus

Comportamento: Passive

Improves all attributes per point spent

BONUS: 6

Úlmtima Atualização

Atributos do herói
ForçaAgilidadeInteligência
17 +1.714 +1.916 +4.0
Velocidade de Movimento280
Alcance de visão1800/800
Armadura0.96
Tempo de ataque base1.7
Dano35 - 41
Ponto de ataque0.4