Without relocate back refresher lategame IO will become a thing
Add a sub ability: Mass Serpant Death Ward.
Io summons 8 death wards (summons, not channel) which attack nearby enemies. They have damage and AS of Death Ward except each attack is Meld strike. Wards have two abilities, one active, one passive - Flak Cannon and Fury Swipes.
Yes, can cancel the relocate back, cd reduced to 65/55/45.
OR
makes overcharge an aura with 600 radius
Or stop following 6.60 trend where every hero needs a fucking Aghs upgrade.
Or Mass Serpent Death Ward.
Multiple tether would be cool, imagine you getting your whole team into the rosh pit, or getting ez picks of their carrys
well all the heroes will get agh upgrade eventually since icefrog is a cheesy memer
what about, io gets new skill??
transform.. so io can turn into any heroes of radiant / dire and use the skill??
Grant io three different forms , quas, wex, exort, quas gives io and tethered hero 50 passive regen and 8 armor, wex gives io and tethered hero 30% more movement speed and attack speed, exort give io and tethered hero 100 bonus damage. Because io is invoker' balls combined, obviously.
Wisp used to be unit that could regenerate buildings in back in one of the maps in Frozen Throne..
Perhaps after Wisp's Aghs effect could be that Wisp can tether to structures and apply the some regeneration effect on it and maybe also the Overcharge ability as well..
Imagine a tower taking reduced incoming damage and hitting faster! Stack that with Bloodlust, and you'll have a Super Tower.
But the main highlight would be the regen, Throne at 10hp, tgt with Treant, Wisp can heal it back to health before the next engagement.
Would certainly make things more interesting for close games.
Maybe If he use OVERCHARGE he will regenerate even the THETERED hero
How can io farm aghs anyway w/o skipping healing items anyway
Thats right, make relocate a healing skill 4Head
Yeah !
With scepter io when relocating make invis all heroes ! And while relocating io gives 200 damage /sec making io to lose 500hp/sec ! It adds an ultimate ability called supergod strength , affects all allied units having their damage increased 500% !
i think io with aghs shoudl just win the game. automatically, no animation, just the text, IO won. and he gets 25 but nobody else
I like the allow multiple tether idea as not being too op but good enough to make aghs core on him ?
Multiple tethers seem op imo, even with a just one extra tether that's 3 heroes with more or less global reach. A perhaps more balanced upgrade is that it will reduce the cd of relocate. The overcharge aura sounds pretty legit too, and maybe give extra bonuses to Io + tethered ally while giving normal bonuses to allied heroes and/or units within range.
an AGHS ability that would be cool would be it would add a large number of SPirits to IO, his spirit damage is pretty crazy so if u had liek 10 SPirits and Testhered in near the End and hit a Vacuum or an enemy carry thats alot of damage. that plus maybe allow you to overcharge without lsoing life.
That would be awesome if io got an aghs upgrade. I think his upgrade should be Spirits are like 3x bigger and give a bit more vision and tether mini-stuns like it used to.
I think overcharge aura van be good. Not too op (like enemy relocate), but not just a shit, so scepter can be a good choice.
Multiple tether have a big problem: If U are tethered to an ally, and then tether to another one, but it is more than 700 distance away, then will your ally fly with ya, or the second comes here. So then they need to add stg like "if U are already tethered to an ally, the tether distance will increase to 1800.
Second problem: how can you choose which tether you wanna break?
Por favor, se conecte para postar comentários.
what you think io can do with aghanims scepter?